How Clash of clans is making 2.4 million dollars per day ?


 
When venturing into a new arena, it’s always good to look at the highest possible upside.  In the mobile game industry, that high mark is being set by Supercell, a small game studio in Finland that developed the mega hit games Clash of Clans and Hay Day.
As reported by Forbes , Business insider and more, they are doing $2.4 million dollars per day in revenue with a valuation of $  3,000,000,000 dollars, they are now being touted the fastest growing mobile game company ever !
Not bad for an outfit that was just founded in 2010.  So how did they do it?
Supercell was founded by a group of developers in a small room with some windows. There were not even chairs for every member at that time , as the time passed , Supercell made an Empire with with workers from over 30 nationalities and a net worth of 3 billion with just 3 games !
Also it is to note that EA is also in the game industry and is also 3 billion dollars worth , but the difference is that Supercell has 3 games in total whereas EA has a total of 96 games !

The secret sauce
 The secret behind the huge tremendous earning of Coc is the really successful planning behind the game !
As we all know , inside the game Time factor is playing a really important role .
Whenever we put anything for upgrade in the game , it costs time. And to speed up the task , we use gems. Gems are the spade card of the game.
The rate of the gems in the game kept low because of the non ending requirement of them.
Whenever the user click on the option for buying gems if would just take a moment for the gems to come to you and deduct the money. 
With over 8.4 million users daily and a total of around 50 million users , you can imagine why it is such a hit.

#Peace

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